Large City: Vnö Et Hadfow

Vnö Et Hadfow

Vnö Et Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceFio̠dyokōn Moot
RegionZorruníhglā Prairie
Founded1336
Community LeaderLord Losteth
Area173 km2 (69 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation4348 m (14265 ft)
Average Yearly Precipitation148 cm/y (58 in/y)
Population40858
Population Density236 people per km2 (592 people per mi2)
Town AuraSummoning
Naming
Native nameVnö Et Hadfow
Pronunciation/vno˞/ /et/
Direct Translation[olive] [nose; beak]
Translation[Not Yet Translated]

Vnö Et Hadfow (/vno˞/ /et/ [olive] [nose; beak]) is a temperate Large City located in the Fio̠dyokōn Moot of the Rosid.

The name Vnö Et Hadfow is derived from the Goblin language, as Vnö Et Hadfow was founded by Gowesbes, who was culturaly Wood Elf.

Climate

Vnö Et Hadfow has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 4°C (39°F). Vnö Et Hadfow receives an average of 148 cm/y (58 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Vnö Et Hadfow covers an area of nearly 173 km2 (69 mi2), and an average elevation of 4348 m (14265 ft) above sea level.

Overview

Vnö Et Hadfow was founded durring the early 14th century in spring of the year 1336, by Gowesbes. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Gowesbes.

Vnö Et Hadfow was built using the conventions of Wood Elf durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Vnö Et Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Vnö Et Hadfow is buildings are built arround a single crampt cobblestone mainstreet which forms a counterclockwise spiral to give the city a over all circular shape. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. The robustly designed timber walls have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Something in your gut tells you that you may be unwelcome in Vnö Et Hadfow. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

Vnö Et Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Vnö Et Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Vnö Et Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vnö Et Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vnö Et Hadfow's parks.

Vnö Et Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vnö Et Hadfow.

Vnö Et Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Vnö Et Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vnö Et Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Vnö Et Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Vnö Et Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vnö Et Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vnö Et Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vnö Et Hadfow's public wards, blessings, and other arcane systems.

Vnö Et Hadfow has an Arcane Academy which provides higher education in the arcane sciences.

Vnö Et Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vnö Et Hadfow's grid is powered by a god's will and kindness.

Vnö Et Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Vnö Et Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Vnö Et Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Vnö Et Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vnö Et Hadfow's natural decorations nor waterways.

Vnö Et Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Vnö Et Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vnö Et Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Vnö Et Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Vnö Et Hadfow's chapel was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

Due to the actions of local Kami, winter is long in Vnö Et Hadfow.

The Bloodbrush near Vnö Et Hadfow are known to be more aggressive than normal.

Vnö Et Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Invocation energies of tier 2 via speaking in tongues.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 74
  • Farmers: 110
  • Farm Laborer: 291
  • Hunters: 136
  • Milk Maids: 110
  • Ranchers: 51
  • Ranch Hands: 121
  • Shepherds: 113
    • Farmland: 165474 m2
    • Cattle and Similar Creatures: 10214
    • Poultry: 122574
    • Swine: 8171
    • Sheep: 408
    • Goats: 81
    • Horses, Mounts, and Beasts of Burden: 4085

Craftsmen

  • Arms and Toolmakers: 78
  • Blacksmiths: 86
  • Bookbinders: 51
  • Buckle-makers: 56
  • Cabinetmakers: 88
  • Candlemakers: 151
  • Carpenters: 138
  • Clothmakers: 120
  • Coach and Harness Makers: 43
  • Coopers: 113
  • Copper, Brass, Tin, Zinc, and Lead Workers: 58
  • Copyists: 39
  • Cutlers: 33
  • Fabricworkers: 90
  • Farrier: 199
  • Furriers: 26
  • Glassworkers: 140
  • Gunsmiths: 91
  • Harness-Makers: 39
  • Hatters: 77
  • Hosiery Workers: 29
  • Jewelers: 46
  • Leatherwrights: 104
  • Locksmiths: 41
  • Matchstick makers: 63
  • Musical Instrument Makers: 60
  • Painters, Structures and Fixtures: 51
  • Paper Workers: 61
  • Plasterers: 53
  • Pursemakers: 66
  • Roofers: 43
  • Ropemakers: 41
  • Rugmakers: 40
  • Saddlers: 78
  • Scabbardmakers: 89
  • Scalemakers: 43
  • Scientific, Surgical, and Optical Instrument Makers: 27
  • Sculptors, Structures and Fixtures: 38
  • Shoemakers: 38
  • Soap and Tallow Workers: 133
  • Tailors: 181
  • Tanners: 50
  • Upholsterers: 55
  • Watchmakers: 55
  • Weavers: 110
  • Whitesmiths: 32

Merchants

  • Adventuring Goods Retellers: 27
  • Arcana Sellers: 28
  • Beer-Sellers: 56
  • Booksellers: 65
  • Butchers: 102
  • Chandlers: 104
  • Chicken Butchers: 118
  • Entrepreneurs: 42
  • Fine Clothiers: 110
  • Fishmongers: 116
  • Florists: 25
  • Potion Sellers: 66
  • Resellers: 151
  • Spice Merchants: 53
  • Wine-sellers: 85
  • Wheelwright: 61
  • Woodsellers: 38

Service workers

  • Bakers: 215
  • Barbers: 173
  • Coachmen: 60
  • Cooks: 157
  • Doctors: 87
  • Gamekeepers: 63
  • Grooms: 35
  • Hairdressers: 145
  • Healers: 118
  • Housekeepers: 127
  • Housemaids: 215
  • House Stewards: 123
  • Inns: 38
  • Laundry maids: 75
  • Maidservants: 140
  • Nursery Maids: 72
  • Pastrycooks: 140
  • Restaurateur: 145
  • Tavern Keepers: 177

Specialized Laborer

  • Ashworkers: 56
  • Bleachers: 37
  • Chemical Workers: 23
  • Coal Heavers: 85
  • In-Town Couriers: 88
  • Long Haul Couriers: 92
  • Dockyard Workers: 80
  • Gas Workers: 19
  • Hay Merchants: 34
  • Leech Collectors: 108
  • Millers: 86
  • Miners: 88
  • Oilmen and Polishers: 60
  • Postmen: 95
  • Pure Finder: 52
  • Skinners: 131
  • Sugar Refiners: 23
  • Tosher: 62
  • Warehousemen: 145
  • Watercarriers: 93
  • Watermen, Bargemen, etc.: 113

Skilled Laborers

  • Accountants: 52
  • Alchemist: 65
  • Clerk: 75
  • Dentists: 41
  • Educators: 100
  • Engineers: 59
  • Gardeners: 40
  • Mages: 30
  • Plumbers: 44
  • Pharmacist: 47
  • Professors: 18
  • Scientists: 30
  • Wizards: 17

Civil Servants

  • Adventurers: 38
  • Bankers: 55
  • Civil Clerks: 95
  • Civic Iudex: 45
  • Consultants: 26
  • Exorcist: 90
  • Fixers: 46
  • Kami Clerk: 74
  • Landlords: 77
  • Lawyers: 50
  • Legend Keepers: 74
  • Militia Officers: 340
  • Monks, Monastic: 140
  • Monks, Civic: 127
  • Historian, Oral: 95
  • Historian, Textual: 49
  • Policemen, Sheriffs, etc.: 95
  • Priests: 163
  • Rangers: 56
  • Rat Catchers: 58
  • Scholars: 68
  • Spiritualist: 77
  • Slayers: 23
  • Storytellers: 154
  • Military Officers: 140

Cottage Industries

  • Brewers: 136
  • Comfort Services: 151
  • Enchanters: 44
  • Herbalists: 48
  • Jaminators: 140
  • Needleworkers: 140
  • Potters: 65
  • Preserve Makers: 116
  • Quilters: 60
  • Seamsters: 204
  • Spinners: 131
  • Tinker: 43
  • Weaver: 104

Artists

  • Actors: 43
  • Architects: 15
  • Bards: 60
  • Costumers: 25
  • Dancers: 51
  • Drafters: 26
  • Engravers: 33
  • Fine Furniture Carpenters: 19
  • Glaziers: 42
  • Inlayers: 41
  • Musicians: 131
  • Painters, Art: 21
  • Playwrights: 43
  • Sculptors, Art: 36
  • Wood Carvers: 145
  • Writers: 140

Produce Industries

  • Butter Churners: 145
  • Canners: 107
  • Cheesmakers: 136
  • Ice Merchants: 18
  • Millers: 85
  • Picklers: 68
  • Smokers: 50
  • Stockmakers: 48
  • Tobacconists: 63
  • Tallowmakers: 95

15338 of Vnö Et Hadfow's population work within a Foundational Occupation.

24703 of Vnö Et Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 817 (2%) are noncontributers.

Points of Interest

The center of Vnö Et Hadfow's town square was built around an ancient standing stone.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of spared the town from an attack. The recitation of the hero's story remains a popular tavern and fair tale.

History